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	<title>Adventures Of Atom Smith &#187; effects</title>
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	<description>The paradigm-shifting, next generation of Web2.0 synergystic dynamic navel gazing!</description>
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		<title>Crust Never Sleeps : Special Edition</title>
		<link>http://www.forkforge.org/forkblog/?p=87</link>
		<comments>http://www.forkforge.org/forkblog/?p=87#comments</comments>
		<pubDate>Fri, 21 Nov 2008 22:34:42 +0000</pubDate>
		<dc:creator>forkazoo</dc:creator>
				<category><![CDATA[effects]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.forkforge.org/forkblog/?p=87</guid>
		<description><![CDATA[Always looking for something to practice compositing with, I found myself last night with a copy of the DVD of the short film I worked on for the Boulder 24 hour film making competition, and a little free time. So, here is a shot from that film, with a new background comped in. Flash video, [...]]]></description>
			<content:encoded><![CDATA[<p>Always looking for something to practice compositing with, I found myself last night with a copy of the DVD of the short film I worked on for the Boulder 24 hour film making competition, and a little free time.</p>
<p>So, here is a shot from that film, with a new background comped in.  Flash video, plus QuickTimes.  It&#8217;s really just a WIP.  It needs more work to be called a done shot, but it&#8217;s far enough along, I figured I&#8217;d share.  Also, for anybody curious exactly how it was done, I&#8217;ve included a screenshot of the Nuke DAG.<br />
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<p><a href="http://ssg.forkforge.org/files/car_src.mov">The original shot</a></p>
<p><a href="http://ssg.forkforge.org/files/car_c.mov">My current WIP</a></p>
<div id="attachment_88" class="wp-caption alignnone" style="width: 160px"><a href="http://www.forkforge.org/forkblog/wp-content/uploads/car_nuke_screenshot.png"><img src="http://www.forkforge.org/forkblog/wp-content/uploads/car_nuke_screenshot-150x150.png" alt="Nuke DAG" title="car_nuke_screenshot" width="150" height="150" class="size-thumbnail wp-image-88" /></a><p class="wp-caption-text">Nuke DAG</p></div>
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		<title>Compositing</title>
		<link>http://www.forkforge.org/forkblog/?p=53</link>
		<comments>http://www.forkforge.org/forkblog/?p=53#comments</comments>
		<pubDate>Thu, 11 Oct 2007 18:36:21 +0000</pubDate>
		<dc:creator>forkazoo</dc:creator>
				<category><![CDATA[education]]></category>
		<category><![CDATA[effects]]></category>

		<guid isPermaLink="false">http://www.forkforge.org/forkblog/?p=53</guid>
		<description><![CDATA[Occasionally, people ask me what I do. One of the answers is &#8220;compositing.&#8221; This usually results in the response, &#8220;Oh, I had no idea you wrote music.&#8221; In order to clear up some of the confusion, I have created a short explanation video showing a composite, and some of the elements that went into making [...]]]></description>
			<content:encoded><![CDATA[<p>Occasionally, people ask me what I do.  One of the answers is &#8220;compositing.&#8221;  This usually results in the response, &#8220;Oh, I had no idea you wrote music.&#8221;  In order to clear up some of the confusion, I have created a short explanation video showing a composite, and some of the elements that went into making it.  </p>
<p>Read more to see it, and get an explanation.  (edited Friday, Oct 12th &#8212; see the bottom)</p>
<p><span id="more-53"></span></p>
<p>First thing is first, though.  A &#8220;composite&#8221; is anything that is made of other things.  A composite material is made by mixing other, simpler materials.  The &#8220;composition&#8221; of something is what you ask about when you want to know what elements were used to create it.  A composite image, therefore is just a term for any image that was made from one or more other images.  The best known example of compositing is when a weatherman stands in front of a blue or green screen, and some technology is used to make it look like he is standing in front of a whizzy animated weather map.  I usually use this example when explaining compositing, but that tends to lead people to believe that all of compositing is just a matter of keying out a green screen so that you can see a different background.  I guess I&#8217;m bad at explaining it.</p>
<p>So, for the purposes of this breakdown, I have made a composite shot which involves no greenscreening.  It starts with some footage.  Then, I added some rain, and I made the lights in the windows of the buildings blink as if somebody was controlling the lights to play a game of pong, and finally I made the red stoplight flicker red, yellow, and green.  The video shows a lot of the intermediate elements that were used in creating teh final shot.  Hopefully, this gives some impression of the sort of work I mean when I mention &#8220;compositing.&#8221;  I am looking for feedback to know if this makes any sense at all.  I am not going to take the time to make a full course in exactly how all this is done with step by step instructions for a complete beginner, but I would be glad to add more information if somebody makes a good suggestion of something I need to add for clarity.</p>
<p>** edit:  I used to have an embedded flash video for convenience here.  Unfortunately, try as I might, I couldn&#8217;t get a flash video with high enough quality that you could even see what I was talking about.  I tried different encoders, different codecs, bit rates, etc.  So, just QuickTimes.  If you had a problem with the QuickTime file that was originally up, I have re-encoded the video using an older QuickTime codec called Sorenson.  If your QuickTime installation is not up to date, hopefully this will still work.  If it does not, I can only reccomend downloading the newest version of QuickTime.</p>
<p>For better quality, please watch: <a href="http://forkforge.org/files/comptests/comp-nightbuildingpan-demo.mov">The HQ QuickTime Version</a></p>
<p>For old-skool quality, please watch: <a href="http://forkforge.org/files/comptests/comp-nightbuildingpan-demo-sorenson.mov">The Sorenson QuickTime Version</a>  (Note:  3 times the size of the other version)</p>
<p>In response to the posted question, I have recently become a big fan of Shake, and use it as my primary compositing tool.  It is a node based compositor, rather than a layer based compositor like After Effects.  It doesn&#8217;t have all the bells and whistles of Nuke and D-Fusion.  (Full 3D Compositing and Particle Systems, most notably)  but, I have found it to be an extremely useful tool.  It readily supports scripting out the wazoo, and it uses a simple text file format for the comps, which would allow you to create a whole composite shot using only a text editor, and just writing it as a script, in case you were a brain damaged masochist.  I have made two screen shots made with the shot I have used as a demo. One screenshot shows the full interface as I normally work.  The other shows the DAG ( aka &#8220;Node Graph&#8221;) zoomed to full screen where you can see each step in the process as a node more clearly.  I cleaned up the node graph to make it a little more clear.  It was actually a bit of an ugly tangled mess while I was in the middle of tinkering, and there were other chunks of it used for intermediate tests that didn&#8217;t have anything to do with the final shot which I removed for a slight boost in clarity.</p>
<p><a href="http://forkforge.org/files/comptests/fullscreenshot_cr.png">Full Screen Shot</a></p>
<p><a href="http://forkforge.org/files/comptests/dag_cr.png">Zoomed In Node Graph</a></p>
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